Volume 28 | Issue 7

IEEE Transactions on Circuits and Systems for Video Technology covers all aspects of visual information relating to video or that have the potential to impact future developments in the field of video technology and video systems, including but not limited to:

  1. (a) image/video processing: acquisition, representation, display, processing, transform, filtering, enhancement, restoration, watermarking;
  2. (b) image/video analysis and computer vision: characterization, classification, detection, tracking, assessment, segmentation, summarization, understanding, motion estimation, feature extraction, machine learning, machine intelligence, pattern analysis, pattern recognition, neural networks;
  3. (c) image/video compression: quantization, compression, quality assessment, rate control, error resilience, multiview, standards;
  4. (d) image/video communication: coding, streaming, distribution, interaction, networking, transport, wireless and mobile systems;
  5. (e) image/video storage: archives, networks, content management, databases, indexing, search, retrieval;
  6. (f) image/video hardware/software systems: architecture, hardware, software, multiprocessors, parallel processors, algorithms, VLSI, circuits, high-speed, real-time, low-power systems;
  7. (g) image/video applications: synthetic imaging, augmented imaging, video gaming, virtual reality, audio-visual systems, human-computer interaction, multimedia systems, multi-camera systems, surveillance, security, forensics, medical imaging, big data systems, cloud computing, and other video-related technologies.

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Editor

Dr. Shipeng Li

Editor in Chief 
Microsoft Research Asia
tcsvt-eic@ieee-cas.org

Feng Wu
Deputy Editor-in-Chief
University of Science and Technology of China
tcsvt-deic@ieee-cas.org

Articles

Presents the table of contents for this issue of the publication.

Presents a listing of the editorial board, board of governors, current staff, committee members, and/or society editors for this issue of the publication.

We present a study of subjective and objective quality assessment of compressed 4K ultra-high-definition (UHD) videos in an immersive viewing environment. First, we conduct a subjective quality evaluation experiment for 4K UHD videos compressed by three state-of-the-art video coding techniques, i.e., Advanced Video Coding, High Efficiency Video Coding, and VP9. In particular, we aim at... Read more on IEEE Xplore

Image quality in mobile displays is considerably influenced by ambient light. In the daylight condition, images on mobile displays are darkly perceived by the human visual system due to the limited dynamic range of display, which causes loss of luminance and details. In this paper, we propose readability enhancement of displayed images under ambient light by enhancing both luminance and details.... Read more on IEEE Xplore

Motion-compensated frame rate up-conversion (MC-FRUC) is originally presented to increase the motion continuity of low frame rate videos by periodically inserting new frames, which improves the viewing experience. However, MC-FRUC can also be exploited to fake high frame rate videos or splice two videos with different frame rates for malicious purposes. A blind forensics approach is proposed for... Read more on IEEE Xplore