Volume 27 | Issue 9

IEEE Transactions on Circuits and Systems for Video Technology covers all aspects of visual information relating to video or that have the potential to impact future developments in the field of video technology and video systems, including but not limited to:

  1. (a) image/video processing: acquisition, representation, display, processing, transform, filtering, enhancement, restoration, watermarking;
  2. (b) image/video analysis and computer vision: characterization, classification, detection, tracking, assessment, segmentation, summarization, understanding, motion estimation, feature extraction, machine learning, machine intelligence, pattern analysis, pattern recognition, neural networks;
  3. (c) image/video compression: quantization, compression, quality assessment, rate control, error resilience, multiview, standards;
  4. (d) image/video communication: coding, streaming, distribution, interaction, networking, transport, wireless and mobile systems;
  5. (e) image/video storage: archives, networks, content management, databases, indexing, search, retrieval;
  6. (f) image/video hardware/software systems: architecture, hardware, software, multiprocessors, parallel processors, algorithms, VLSI, circuits, high-speed, real-time, low-power systems;
  7. (g) image/video applications: synthetic imaging, augmented imaging, video gaming, virtual reality, audio-visual systems, human-computer interaction, multimedia systems, multi-camera systems, surveillance, security, forensics, medical imaging, big data systems, cloud computing, and other video-related technologies.

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Editor

Dan Schonfeld
Editor in Chief - 2016 - 2017
ECE Dept. (M/C 154)
University of Illinois at Chicago (UIC)
851 S. Morgan Street – 1020 SEO
Chicago, Illinois
tcsvt-eic@ieee-cas.org

Dr. Shipeng Li
Deputy Editor-in-Chief
Microsoft Research Asia
tcsvt-deic@ieee-cas.org

Articles

Presents the table of contents for this issue of the publication.

Presents a listing of the editorial board, board of governors

The block discrete cosine transform (BDCT) has been widely used in current image and video coding standards, owing to its good energy compaction and decorrelation properties. However, because of independent quantization of DCT coefficients in each block, BDCT usually gives rise to visually annoying blocking compression artifacts, especially at low bit rates. In this paper, to reduce blocking... Read more on IEEE Xplore

In this paper, we mathematically analyze one of the most challenging issues in color image-guided depth upsampling: the texture copy artifacts. The optimal guidance weights denoted by balanced weights are proposed to best suppress texture copy artifacts. To both suppress texture copy artifacts and preserve depth discontinuities, a new general weighting scheme called variable bandwidth weighting... Read more on IEEE Xplore

This paper proposes a method of estimating depth from two kinds of stereo images: color stereo images and infrared stereo images. An infrared dot pattern is projected on a scene by a projector so that infrared cameras can capture the scene textured by the dots and the depth can be estimated even where the surface is not textured. The cost volumes are calculated for the infrared and color stereo... Read more on IEEE Xplore