Volume 18 | Issue 12

The scope of the Periodical is the various aspects of research in multimedia technology and applications of multimedia, including, but not limited to, circuits, networking, signal processing, systems, software, and systems integration, as represented by the Fields of Interest of the sponsors.

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Wenwu Zhu
Department of Computer Science
Tsinghua University
Beijing, China


Object-based audio is an emerging representation for audio content, where content is represented in a reproduction-format-agnostic way and, thus, produced once for consumption on many different kinds of devices. This affords new opportunities for immersive, personalized, and interactive listening experiences. This paper introduces an end-to-end object-based spatial audio pipeline, from sound... Read more on IEEE Xplore

Three-dimensional (3-D) action recognition has broad applications in human–computer interaction and intelligent surveillance. However, recognizing similar actions remains challenging since previous literature fails to capture motion and shape cues effectively from noisy depth data. In this paper, we propose a novel two-layer Bag-of-Visual-Words (BoVW) model, which suppresses the noise... Read more on IEEE Xplore

Depth-image-based rendering (DIBR) oriented view synthesis has been widely employed in the current depth-based 3-D video systems by synthesizing a virtual view from an arbitrary viewpoint. However, holes may appear in the synthesized view due to disocclusion, thus significantly degrading the quality. Consequently, efforts have been made on developing effective and efficient hole-filling... Read more on IEEE Xplore