Feng Wu

Editor in Chief 
University of Science and Technology

Wenwu Zhu
Associate Editor-in-Chief
Tsinghua University Department of Computer Science

Zhu Li
Digital Communcations Associate Editor-in-Chief
Department of Computer Science and Electrical Engineering
University of Missouri

Volume 31 | Issue 6

IEEE Transactions on Circuits and Systems for Video Technology covers all aspects of visual information relating to video or that have the potential to impact future developments in the field of video technology and video systems, including but not limited to:

  1. (a) image/video processing: acquisition, representation, display, processing, transform, filtering, enhancement, restoration, watermarking;
  2. (b) image/video analysis and computer vision: characterization, classification, detection, tracking, assessment, segmentation, summarization, understanding, motion estimation, feature extraction, machine learning, machine intelligence, pattern analysis, pattern recognition, neural networks;
  3. (c) image/video compression: quantization, compression, quality assessment, rate control, error resilience, multiview, standards;
  4. (d) image/video communication: coding, streaming, distribution, interaction, networking, transport, wireless and mobile systems;
  5. (e) image/video storage: archives, networks, content management, databases, indexing, search, retrieval;
  6. (f) image/video hardware/software systems: architecture, hardware, software, multiprocessors, parallel processors, algorithms, VLSI, circuits, high-speed, real-time, low-power systems;
  7. (g) image/video applications: synthetic imaging, augmented imaging, video gaming, virtual reality, audio-visual systems, human-computer interaction, multimedia systems, multi-camera systems, surveillance, security, forensics, medical imaging, big data systems, cloud computing, and other video-related technologies.

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